Wizard101 Selenopolis Spells
Selenopolis is now available on Test Realm! This Krokotopia expansion update also brings new spells for every school of magic. This time every wizard gets a rank 7 single hit (or heal) spell. In order to start the spell quest you’ll need to speak to your school’s scholar in Arcanum after your first visit to Selenopolis. Each spell is Selenopolis themed and the base version is either damage, double hit or single heal. If you’d like to upgrade your spell with Spellements, you can either choose a path A that increases the damage or heal, or you can choose the path B that offers an additional effect. You can also check the Selenopolis spells in action in the video below:
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Chameleon Clash
- Pip Cost: 7 Pips
- Spell Effect: 665 random school damage to target
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Spellement Path
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Anubis
- Pip Cost: 7 Pips
- Spell Effect: 665 death damage to target
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Spellement Path
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Ammut
- Pip Cost: 7 Pips
- Spell Effect: 780 fire damage to target
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Spellement Path
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Shu
- Pip Cost: 7 Pips
- Spell Effect: 650 ice damage to target
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Spellement Path
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Taweret
- Pip Cost: 7 Pips
- Spell Effect: 1480 heal to target
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Spellement Path
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Thoth
- Pip Cost: 7 Pips
- Spell Effect: 265 and 435 myth damage to target
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Spellement Path
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Heqet
- Pip Cost: 7 Pips
- Spell Effect: 975 storm damage to target
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Spellement Path